Here’s the 5th multiplayer dev log! Object spawning is working now.Here’s an earlier example of object spawning. Objects are arranged on a 3×3 grid in each room.
I misplaced a decimal point, and this happened. Easy enough to fix, but floating cubes extending far into the distance was amusing.
Here’s the (nearly) finished object spawning. Each room can contain up to 6 objects. Some objects can only spawn in certain squares, while others can spawn anywhere.
This week, I’m working on one of the core gameplay mechanics. Please look forward to learning more about it!
If you have any questions, please post them in the comments below and I’ll respond as soon as I can. As always, thank you for reading!