Multiplayer Game Devlog #3

Here’s the 3rd AFLLC devlog post!

Room Concept

Here’s a piece of quick concept art. The player can interact with the dresser, lamp, and rug. There are two teams; how the player interacts with the items depends on what team they’re on. The mysterious goop on the dresser will be explained in a later post — it’s a pretty important mechanic.

This week was focused on getting rooms to spawn correctly. The rooms are arranged in a 3×4 rectangle.

Room glitch
Don’t you just hate it when reality collapses around you?

After some minor glitches, the rooms are now spawning next to each other.

roomdemo
Who needs doors?

The player moves from room to room, interacting with objects and searching for members of the opposite team.

I’m working on randomly spawning objects into the rooms, and I’ll also have another (better) piece of concept art next week. If you have any questions, please ask in the comments below and I’ll respond as soon as I can. Thank you for reading!

Leave a Reply

Your email address will not be published. Required fields are marked *